Mac App Store Receipt App
App store for mac. Tighten Pro - Secure Mac App Store Receipt Validation Getting your Mac OS X App ready for the App Store is simple. Until you start thinking about verifying the store receipt, checking the certificate chain used to sign your application and checking the integrity of the application bundle.
- We have learned that in order to get our Mac app into the App Store we need to check that it's has a valid receipt and that iTunes user obtained it from the App Store. This site uses cookies for analytics, personalized content and ads.
- The Receipt Validation Programming Guide says 'When an application is installed from the App Store, it contains an application receipt.' I've done validation in in an iOS app before which has in-app purchases, so there, in addition to checking the receipt on launch, I would send an SKReceiptRefreshRequest to get additional in-app purchase.
- On Mac apps you should validate the app store receipt to ensure the.app wasn't copied and running on an unauthorized computer. Finding the receipt is easy. Reading and parsing it is another matter. All of the examples are in Objective-C and seem to include libraries not part of Mono?
- The only issue is this year I had a large amount of receipts into the app and when the report was exported the pictures of the receipts were pixelated from the size being dropped. The app needs to have to ability to save the receipt photos at their full pixel value and then have the ability to export the reports by either logging into an online.
I recently updated my MAS receipt validation code. The old code had a lot of deprecations and I wanted to get rid of those. I found this. It compiled with no warnings and worked great. I didn’t even need to have a fake receipt for development. (To get a development receipt, you need to launch the app outside of Xcode. OS X will then ask you for test user credentials that you set up in iTunes connect and then download a receipt you can use for testing). The only thing I didn’t like about it was that you had to hard code the version number of your app. This meant every time I released, I would have to remember to update the hard-coded version number. This seemed like a disaster waiting to happen. So, I decided to write a script to automate the process. When you released a new version to the app store, you have to increase the version number anyway, so why not automate the whole process.
Mac os windows os. Here’s set-version.rb:
To use it, you first need to do some setup.
- Make sure you have setup your Xcode project to use agvtool for versioning.
- Create a version.h and version.m that declares a global variable that will contain the version number string. Call it something like gVersionNumber. The files would look something like this:
version.h
version.c
- Change the receipt validation code to use the variable you created above and include version.h
App remote mouse mac. Once you do that, simply type ./set-version.rb and pass it the new version number. The script will:
Test Mac App Store Receipt Validation
- run the agvtool to bump your build number and set your new marketing version (the version number).
- Modify version.c with the new version number
- Commit your changes to git
- Tag the git repository with the new version number
Mac App Store Receipt
It’s best to run this right before you do your final build so that the git tag contains all the code that will be in your release.